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production

step by step

introduction

This personal project is an exercice where I need to create a card game, but this card game has to be and adaptation of an existing Video game. 

For this one I choose to adapt the recent video game : Shadow of War.

STEP 1 :

Find the video game

This step is clearly the more simple step of all this project.

During the period I launch this project I play to the video game Shadow of War and when I think to this game I have lot of idea in my head for adapt it in card game.

STEP 2 :

the main mechanic

For a good adaptation in video game, I want the players have the same feelings they had with video game. I want they play a powerful character who conquest and manipulate his enemies. This is why this card game is a... conquest mode in PvP One VS One

So in this game you can play Talion or Sauron and like in the Video Game you need to assemble a big army for conquest territories (in the card game, 3 cities : "Minas Tirith, Minas Morgul and Cirith Ungol).

All the 30 cards of the game are in One deck where the two players draw cards.

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In this 30 cards you have 10 orks (1 point), 6 captain (2 points), 4 commanders (3 points), 3 heroes and 3 cursed (4 points) and 2 Dominated and 2 Nazguls (5 points)

STEP 3 :

the rulebook

At this moment I have a precise idea of what I want in my game but I have to create some fun rules. So I decide to have one only deck for the two players.

When the player draw a card he had a power in his hand, and when the two players decide to stop the draw step or when they have 6 cards they can compare their hands. The player with the more powerful hand win.

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But he miss one thing. In Shadow of War you can possess the orks of sauron, and he can possess yours. I need to find how to adapt this mechanic in the card game

So I decide to create "traps" cards. In fact the more powerfull cards (Dominated, Nazgul, Cursed, and Heroes) are the only cards in categories Sauron's Army or Talion's Army. This mean, if the player who play Talion draw a Sauron's Army card... the point of this card are for Sauron because he possess it.

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After few test and some feedbacks I decide to keep this mechanics and to write the rulebook for peoples who want to play.

Here an extract of the rulebook. You can click on the picture for download the complete one.

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